Information of this evolution can although still be found on various locations, gradually explaining how the gnomes appeared on Azeroth. Also for unknown reasons, this knowledge has been eluded/lost by the gnomish race. This gradually turned mechagnomes into the fleshy variant seen today. What is known is that the mechagnomes, like many other beings created by the titans, were affected by the Curse of Flesh. It is unknown why the titans created them, though most likely they were created to help shaping Azeroth along with the earthen and the sea giants. There is the occasional historical documentation of individual gnomes having contact with humans and high elves in the northern continent of Lordaeron in Tirisfal Glades as early as 848 years before The Burning Crusade.Īpparently, the first gnomes that came into existence were " mechagnomes", small clockwork-creatures created by the Titans. Historically, there are some records of gnomes having contact with other races. No one knows much about the gnomes' history before dwarves discovered them not even the gnomes know much of their own history prior to the Second War. With their obsession for developing radical new technologies and constructing marvels of mind-bending engineering, it is a wonder that any gnomes have survived to proliferate. The eccentric, often-brilliant gnomes are one of the most peculiar races of the world. They often work together with Ironforge dwarves, developing the blueprints and concepts from which the dwarf smiths draw their inspiration. Gnomes are gifted tinkers, and have a penchant for creating radical technology and innovative designs. Those few gnomes who traveled to Kalimdor live in a similar fashion in Bael Modan. Gnome society is loosely organized, with most living in Khaz Modan and mixing freely with the dwarves, sending representatives to speak to the dwarven king on their behalf. Gnomes are long-lived and take a fatherly approach to other races, particularly humans. They make and keep friends easily other races often find disliking a gnome to be difficult. Even after the decimation of their race and the destruction of their city, gnomes are an amiable and kindhearted lot. Most gnomes on Kalimdor remain secluded in Bael Modan. The gnomes are still reeling from the destruction of their home city and are loath to leave the safety of the dwarven tunnels. Many survivors now live with the Ironforge dwarves, a few traveling with their dwarven friends to Kalimdor. The gnomes had a city, Gnomeregan, built into Ironforge Mountain, but invading troggs destroyed it and slaughtered its citizens. They are great mechanics and inventors, renowned for their knowledge and eccentric natures. In the Second War, they built gadgets and vehicles, such as submarines and flying machines, for the Alliance to combat the Horde. Gnomes are a diminutive, wiry race of tinkers who live underground. The ingenious gnomes, masters of technology and the former denizens of Gnomeregan, are a race of diminutive humanoids, living in Dun Morogh at New Tinkertown in league with the Alliance. High Tinker Gelbin Mekkatorque, King of Gnomesģ' - 3'8" (male), 2'10" - 3'6" (female) Mage, Rogue, Warlock, Warrior, Death knight WotLK, Priest Fail:Icon Cataclysm 18x18.gif, Tinker, Techno mage, Steam warrior, Ace, Bombardier, Gunman, Sapper, Archmage, Necromancer, Potion doc (RPG), Aristocrat For the playable race, see Gnome (playable). This article is about the race in general.